Hardware
The Software described above is designed for serial von-Neumann computer architectures. This limits the speed and scalability of these systems. A recent development is the use of data-parallel algorithms on Graphics Processing Units GPUs for ABM simulation. The extreme memory bandwidth combined with the sheer number crunching power of multi-processor GPUs has enabled simulation of millions of agents at tens of frames per second.
Read more about this topic: Agent-based Model
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