Premise and Gameplay
Adventures of Lolo begins with Lala being captured by the villain, King Egger, requiring Lolo to go to Egger's castle to rescue her. This castle has several floors, each of them requiring players to collect hearts that open a treasure chest. Once this chest is opened, players may then proceed into the next room. After four rooms, they will find a stairway leading them upward. The levels get progressively harder, and have several varieties of enemies; the earliest is called Snakey, which does no harm to Lolo. More difficult enemies include the Medusa, which will instantly kill Lolo if he crosses its path, assuming no objects such as blocks or stones are in the way. Lolo's primary gameplay mechanic is the ability to move objects, primarily blocks. Lolo can also move or destroy enemies by shooting at them, transforming them into movable eggs. If an egg is shot, it disappears, causing the enemy to remain off of the screen for a period of time. If Lolo is touched or attacked by an enemy, he will die. If players get stuck in a stage, they can push a button to cause Lolo to die and the stage to restart.
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