Legacy
- A sequel to Adventure was first announced in early 1982. The planned sequel eventually evolved into the Swordquest series of games.
- In 2005, a sequel written by Curt Vendel was released by Atari on the Atari Flashback 2. In 2007, AtariAge released a self-published sequel heavily inspired by the original, called Adventure II. For the Atari 5200, it was used with permission from Atari Interactive.
- Though not the first "questing" computer game, Adventure was the first to be programmed for a home console. The locations (castles, labyrinths, secret rooms, and dark dungeons), items (keys, sword, and "treasure"), and monsters (bats, dragons) were unique in the world of video games, and later would find their way into games such as Haunted House, The Legend of Zelda and Final Fantasy. Though significantly simpler and smaller than the latter two games, Adventure is on occasion described as their "spiritual forerunner."
- In 2009, Adventure was parodied in the stop motion animated sketch comedy show, Robot Chicken in the episode, "Cannot Be Erased, So Sorry"
Read more about this topic: Adventure (Atari 2600)
Famous quotes containing the word legacy:
“What is popularly called fame is nothing but an empty name and a legacy from paganism.”
—Desiderius Erasmus (c. 14661536)