Rules
The game involves the same device of a competitive scramble for chairs, but restructures the play elements to provide a different game experience.
A set of chairs, one less than the number of players, is arranged in a circle. One player is initially designated as "it." "It" stands in the middle of the circle; all other players sit in the chairs. In each round of play, "it" calls out any sentence, beginning with the words "A cold wind blows," that refers to one or more players. For example:
- "A cold wind blows for anyone wearing blue."
- "A cold wind blows for anyone whose name begins with 'D'".
- "A cold wind blows for anyone in fifth grade."
All of the players for whom the cold wind blows—that is, players that fall into the named category—must vacate the chair that they are in and attempt to find another seat. At the same time, "it" attempts to sit in a chair. When all chairs are occupied, the person who failed to get a chair becomes "it" for the next round.
Read more about this topic: A Cold Wind Blows (game)
Famous quotes containing the word rules:
“Logic teaches rules for presentation, not thinking.”
—Mason Cooley (b. 1927)
“Learn hence for ancient rules a just esteem;
To copy Nature is to copy them.”
—Alexander Pope (16881744)
“Its not wise to violate rules until you know how to observe them.”
—T.S. (Thomas Stearns)