3D User Interaction
In 3D user interaction (3DUI) or 3D user interfaces (3DUIs) the human interacts with a computer with an aspect of three-dimensional space. With its roots in virtual reality, 3DUI is now broadly considered to refer to many different domains along the virtuality continuum or a general term for interaction in reality-based interfaces. This includes such domain as, "virtual, mixed and augmented reality, tangible interaction, ubiquitous and pervasive computing, context-aware computing, handheld, or mobile interaction, perceptual and affective computing as well as lightweight, tacit or passive interaction". There is also a strong gaming and entertainment component to 3DUIs, especially with the rise of such devices as the Nintendo Wii (Wiimote) and Apple iPhone. The background of 3DUIs has been compiled into what has become the standard reference of 3DUIs.
See 3D interaction.
Read more about 3D User Interaction: Conferences
Famous quotes containing the words user and/or interaction:
“A worker may be the hammers master, but the hammer still prevails. A tool knows exactly how it is meant to be handled, while the user of the tool can only have an approximate idea.”
—Milan Kundera (b. 1929)
“Just because multiples can turn to each other for companionship, and at times for comfort, dont be fooled into thinking youre not still vital to them. Dont let or make multiples be parents as well as siblings to each other. . . . Parent interaction with infants and young children has everything to do with how those children develop on every level, including how they develop their identities.”
—Pamela Patrick Novotny (20th century)