Influences
The background history of 2300 AD is a continuation of the nuclear war depicted in the Twilight 2000 role-playing game by the same company. A custom strategy game called "The Great Game" was used by the authors to develop the background history for 2300 AD.
In various supplements and adventures, one can find characters, situations and equipment that strongly resemble items from popular science fiction movies and novels. Equipment described in the game is similar to guns and the power loader from the movie Aliens and a buggy from Silent Running, for example.
Despite the name, alien Kafer (bugs) are not similar to the Bugs of Robert A. Heinlein's Starship Troopers. However, there are some physical similarities with Predator (from the movie of the same name), and both races engage in combat as a form of recreation.
Finally, the authors added a Cyberpunk campaign to the game with the publication of the "Earth/Cybertech Sourcebook" and two adventures for the same, "Deathwatch" and "Rotten to the Core" contemporaneous with the Cyberpunk movement of the 1990s. GDW catalogs advertised the game as "2300 AD - the Cyberpunk game of a Dark Gritty Future". The Earth/Cyberpunk Sourcebook states that Cyberpunk can be a fringe element in any society, its members being cyberpunks by self-definition. References to influential cyberpunk works such as Neuromancer and Blade Runner appear.
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Famous quotes containing the word influences:
“Professors of literature, who for the most part are genteel but mediocre men, can make but a poor defense of their profession, and the professors of science, who are frequently men of great intelligence but of limited interests and education, feel a politely disguised contempt for it; and thus the study of one of the most pervasive and powerful influences on human life is traduced and neglected.”
—Yvor Winters (19001968)
“Without looking, then, to those extraordinary social influences which are now acting in precisely this direction, but only at what is inevitably doing around us, I think we must regard the land as a commanding and increasing power on the citizen, the sanative and Americanizing influence, which promises to disclose new virtues for ages to come.”
—Ralph Waldo Emerson (18031882)
“I am fooling only myself when I say my mother exists now only in the photograph on my bulletin board or in the outline of my hand or in the armful of memories I still hold tight. She lives on in everything I do. Her presence influenced who I was, and her absence influences who I am. Our lives are shaped as much by those who leave us as they are by those who stay. Loss is our legacy. Insight is our gift. Memory is our guide.”
—Hope Edelman (20th century)