World in Flames - Weather

Weather

Weather is determined at the start of the initiative winner's impulse using the Weather Chart, which is a function of the time of year and a die roll. The map is divided into 6 different weather zones and each zone is assigned its own weather based on the Weather Chart result. The weather influences combat modifiers, naval ability to spot enemy fleets, supply range, aircraft mission eligibility, land unit movement allowance and how fast the end of turn impulse marker advances after each impulse. Weather greatly influences turn length and what can be accomplished in terms of offensives.

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Famous quotes containing the word weather:

    When the weather is bad as it was yesterday, everybody, almost everybody, feels cross and gloomy. Our thin linen tents—about like a fish seine, the deep mud, the irregular mails, the never to-be-seen paymasters, and “the rest of mankind,” are growled about in “old-soldier” style. But a fine day like today has turned out brightens and cheers us all. We people in camp are merely big children, wayward and changeable.
    Rutherford Birchard Hayes (1822–1893)

    It is never the thing but the version of the thing:
    The fragrance of the woman not her self,
    Her self in her manner not the solid block,
    The day in its color not perpending time,
    Time in its weather, our most sovereign lord,
    The weather in words and words in sounds of sound.
    Wallace Stevens (1879–1955)

    When the weather suits you not,
    Try smiling;
    When your coffee isn’t hot,
    Try smiling;
    Unknown. Try Smiling (l. 1–4)