War World (video Game) - Mech Units

Mech Units

All mech units in War World share certain commonalities that can be termed as a unit's stats. These stats include Armor (or the amount of health a unit has before dying), Jump (how high a unit can jump without the assistance of a thruster), the speed of a unit, a multiplier to how much ammo each weapon on the unit has (based on the weapon's baseline stats), and the cost of a unit in terms of credits (the currency in the game). All mechs come with a radar stealth function that allows them to disappear off an opponent's radar screens. However, this does not make a unit invisible to sight and can be spotted normally even with the stealth option turned on. In addition, a unit can be altered in terms of paint or color scheme in order to change its appearance.

There are five different mech units in the game (as of Version 1.9.02) that a player can choose from; the Panther 770, the Python KX5, the Thunder B-2, the Assault T1000 and the Leviathan.

The game also features dropships - combat cargo planes that can deliver new mech units to the battlefield over the course of a match. Typically in single player mode, they will be seen flying over the entire arena attacking the player and dropping in new units. A dropship has multiple minigun like turrets all around the vessel that fire low damage rounds at various intervals (depending on the difficulty level) and has twice as much armor as the Leviathan mech. Mechs are unloaded from the rear of the plane through the use of a drop down ramp that folds out. As of version 1.9 these are only controllable by the AI and not by players.

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