War Wind is a 1996 real-time strategy game in the vein of Warcraft II: Tides of Darkness. It was developed by DreamForge Intertainment and published by Strategic Simulations, Inc. It runs on Microsoft Windows and used DirectX 2.0. A sequel to War Wind, titled War Wind II: Human Onslaught, was released by DreamForge and SSI in 1997.
Read more about War Wind: Story and Background, Gameplay, Game Modes, Units For Each Race, Monsters, Commentary
Famous quotes containing the words war and/or wind:
“Superstition, bigotry and prejudice, ghosts though they are, cling tenaciously to life; they are shades armed with tooth and claw. They must be grappled with unceasingly, for it is a fateful part of human destiny that it is condemned to wage perpetual war against ghosts. A shade is not easily taken by the throat and destroyed.”
—Victor Hugo (18021885)
“When the wind carries a cry which is meaningful to human ears, it is simpler to believe the wind shares with us some part of the emotion of Being than that the mysteries of a hurricanes rising murmur reduce to no more than the random collision of insensate molecules.”
—Norman Mailer (b. 1923)