Time Hollow

Time Hollow (TIME HOLLOW 奪われた過去を求めて, Taimu Horou Ubawareta Kako o Motomete?, lit. Time Hollow: Search for the Stolen Past) is a Japanese-style adventure video game developed and published by Konami for the Nintendo DS video game console. The game was released in Japan on March 19, 2008, North America on September 23, 2008, and Europe on February 6, 2009. The game was written by Junko Kawano, whose PlayStation 2 work Shadow of Memories also features a young man using a time-travelling device to try and alter their future.

The main theme of the game was composed by Masanori Akita, and also appeared on the Japanese PlayStation 2 version of Dance Dance Revolution SuperNova 2 and the North American PlayStation 2 version of Dance Dance Revolution X.

Read more about Time Hollow:  Gameplay, Plot, Reception

Other articles related to "time hollow, time, hollow":

Shadow Of Memories - Reception and Legacy - Time Hollow
... wrote and directed another game with a time-traveling element the 2008 Nintendo DS title Time Hollow it focuses on seventeen-year-old Horo Tokio, who awakens in a world where his parents have ... Along the way, he obtains the Hollow Pen, which allows him to create time portals to solve the mystery ... Time Hollow continues the "themes of time manipulation and paradoxes", for which Kawano has expressed an interest ...
Time Hollow - Reception
... Score 1UP.com C+ GameSpot 5.5 of 10 IGN 7 of 10 Nintendo Power 7 of 10 Time Hollow received mostly lukewarm reviews from critics, garnering an aggregated ...

Famous quotes containing the words hollow and/or time:

    To be shelterless and alone in the open country, hearing the wind moan and watching for day through the whole long weary night; to listen to the falling rain, and crouch for warmth beneath the lee of some old barn or rick, or in the hollow of a tree; are dismal things—but not so dismal as the wandering up and down where shelter is, and beds and sleepers are by thousands; a houseless rejected creature.
    Charles Dickens (1812–1870)

    The manuscript lay like a dust-rag on his desk, and Eitel found, as he had found before, that the difficulty of art was that it forced a man back on his life, and each time the task was more difficult and distasteful.
    Norman Mailer (b. 1923)