Instant Wins
There are officially seven things that can guarantee a player a very rare instant win:
- Four 2s
- Six pairs (In sequence, Ex. 44,55,66,77,88,99)
- Three triples (In sequence, Ex. 444,555,666) (three triples are rarer than six pairs).
- Dragon's Head (Dragon): A special sequence that runs from 3 through ace. A dragon can only be defeated by another dragon of higher suit. A dragon of hearts can't be defeated. This type of sequence is the longest in the game. The dragon is the sequence that has all individual cards, like 3♠ 4♠ 5 ♠ 6♠ 7♠ 8♠ 9♠ 10♠ J♠ Q♠ K♠ A♠ 2♠.
A player must be genuinely dealt one of the three instant win occasions. No trading will aid a player in an automatic victory.
As explained earlier in the article, four 2s are simply all the twos together. This is the most powerful set of cards to have. As a result, the player will be too powerful to continue playing. Therefore, they have the choice of gaining an instant win. Six pairs is as it sounds: having six doubles. This means that if a player naturally holds 13 cards, 12 of those cards must form doubles in order to gain an instant win. The last instant win occasion, ultimate dragon, is the most difficult to attain. The ultimate dragon must contain two things in order for the player to receive an automatic victory: the 3♠, and the A♥. These two cards are essential in an ultimate dragon, because the three of spades commences the game, and the player can run the sequence straight to the ace of hearts. This makes the entire dragon completely unstoppable, therefore leaving the player with one remaining card, resulting in a victory.
In most games, only "Four 2s" is played as an instant win. And in a variation of it, the player with that four 2s will no long be a winner. He would like to tell another players and they will have the game restarted.
Famous quotes containing the words instant and/or wins:
“There is no instant of time when one creature is not being devoured by another. Over all these numerous races of animals man is placed, and his destructive hand spares nothing that lives. He kills to obtain food and he kills to clothe himself; he kills to adorn himself; he kills in order to attack and he kills to defend himself; he kills to instruct himself and he kills to amuse himself; he kills to kill. Proud and terrible king, he wants everything and nothing resists him.”
—Joseph De Maistre (17531821)
“The grand style arises when beauty wins a victory over the monstrous.”
—Friedrich Nietzsche (18441900)