Business Model
Since 1996, Threshold has always used some version of what is now known as the "free to play" business model. It started out with a donation system where players donated towards server upgrades and hosting costs. Then Threshold evolved to a registration system which encouraged players to spend at least $50 per year. In 2007, Threshold transitioned to a pay for perks system where players can purchase virtual items.
Read more about this topic: Threshold (online Game)
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