Goal
Texture synthesis algorithms are intended to create an output image that meets the following requirements:
- The output should have the size given by the user.
- The output should be as similar as possible to the sample.
- The output should not have visible artifacts such as seams, blocks and misfitting edges.
- The output should not repeat, i. e. the same structures in the output image should not appear multiple places.
Like most algorithms, texture synthesis should be efficient in computation time and in memory use.
Read more about this topic: Texture Synthesis
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