Star Wraith - Gameplay

Gameplay

Star Wraith featured a fully random campaign. It generated random missions with random numbers of ships. The player was allowed to change the number of ships in his/her fleet, and the number of ships in the fleet changed the difficulty of the missions generated (smaller fleets meant easier missions).

In addition to the random campaign, the player is allowed to play a mode called "instant action", which has three modes:

  • Create mission: Allows player to set basic parameters to generate a level.
  • Freeflight: Allows player to fly around in empty space with no enemies.
  • Gauntlet: Test of how many randomly generated flights the player can survive.

There are also a number of types of missions for each flight:

  • Strike: Basic fight between two fleets
  • Joint Strike: Fight between two allied fleets and one enemy fleet
  • Bomb: Just like strike, except the player drives a different ship called the F-144C-B, which is slower and equipped with two nuclear missiles. The player can destroy the enemy capital ship using these missiles; however, since Star Wraith lacks a score system, doing so has no effect on the game.
  • Defend: Player has to intercept a number of missiles before they reach the capital ship.

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