Game
Certain colors on the roads indicate special properties upon contact:
- Dark Gray: Ship can't steer left or right. (Called "Slippery" in the game)
- Dark Green: Ship decelerates quickly. (Called "Sticky" in the game)
- Light Green: Ship accelerates quickly. (Called "Boost" in the game)
- Light Red: Ship explodes. It is safe to be on the very edge of a light red square. (Called "Burning" in the game)
- Blue: Refills oxygen and fuel. Several levels have hidden blue tiles that must be reached in order to complete the level. (Called "Supplies" in the game)
The game always ends with a tunnel that ends into space, signifying a win.
Read more about this topic: Sky Roads (video Game)
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“A Stander-by is often a better judge of the game than those that play.”
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“Life is a game in which the rules are constantly changing; nothing spoils a game more than those who take it seriously. Adultery? Phooey! You should never subjugate yourself to another nor seek the subjugation of someone else to yourself. If you follow that Crispian principle you will be able to say Phooey, too, instead of reaching for your gun when you fancy yourself betrayed.”
—Quentin Crisp (b. 1908)