Sim City (2013 Video Game) - Development

Development

System requirements
Minimum Recommended
Windows
Operating system Windows XP/Vista/7/8 Windows 7/8
CPU AMD Athlon 64 X2 Dual-Core 4000+ or better, Intel Core 2 Duo Processor 2.0GHz or better Intel Core i5 or faster
Memory 2GB 4GB
Hard drive space 12GB
Graphics hardware ATI Radeon HD 2x00 or better nVidia 7800 or better. Intel Series 4 integrated graphics or better. Minimum of 256MB of on-board RAM and Shader 3.0 or better support nVidia GTX 275 or better, or ATI 5850 or Better
Network Minimum 256 kbps download, 64 kbps upload
Mac OS X
Operating system Mac OS X 10.7 and Higher
CPU Intel Core 2 Duo Processor 2.0GHz or better
Memory 2GB
Hard drive space 12GB
Graphics hardware INTEL HD 3000, NVIDIA® GeForce® 9400M or ATI™ Radeon™ HD 2600 Pro or better
Network Minimum 256 kbps download, 64 kbps upload

Prior to its announcement, the German magazine GameStar leaked concept art. Soon thereafter, a pre-rendered trailer was leaked. The official announcement took place on March 6, 2012 at the Game Developers Conference. Initially it was revealed that the game would be available for the Windows platform, and a later OS X edition was confirmed. EA showcased two new trailers for the game at the Electronic Entertainment Expo 2012, showcasing in-game graphics for the first time.

In August 2012, applicants were allowed to sign up to test closed beta versions of the game that were later released in January and February 2013, in order to perform load testing on the game servers.

SimCity creative director Ocean Quigley confirmed that an OS X version was in development, but would not be released at the same time as the Microsoft Windows version. A Maxis graphics engineer had earlier commented that the purchase of the Windows version through the Origin platform will entitle access to the future OS X version.

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Famous quotes containing the word development:

    The work of adult life is not easy. As in childhood, each step presents not only new tasks of development but requires a letting go of the techniques that worked before. With each passage some magic must be given up, some cherished illusion of safety and comfortably familiar sense of self must be cast off, to allow for the greater expansion of our distinctiveness.
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