Shinobi (video Game) - Plot

Plot

The player controls a ninja named Joe Musashi who has to stop a criminal organization called "Zeed" who are kidnapping the children of his ninja clan. Through five missions (consisting of three stages for the first mission and four stages each for the rest), Musashi must make his way to Zeed's headquarters and free all the hostages in the first two or three stages before confronting the boss at the final stage of each mission. At the start of each mission, the player is shown their objective, followed by a file containing a photograph of the enemy boss and a map display pinpointing the location of the next stage.

  • Mission 1: "Pursue the Terrorists" - Set in the slums of a city. The boss is Ken Oh, a gigantic samurai-like ninja who can throw fireballs.
  • Mission 2: "Enter the Enemy's Hide Out" - Set in a harbor. The boss is the Black Turtle attack chopper, which drops off an army of yellow-clad ninjas.
  • Mission 3: "Attack the Logistic Base" - Set in a secret base hidden within a cave. The boss is a lineup of stack-up Mandara statues controlled by a supercomputer, which takes the form of a giant fireball-spitting face.
  • Mission 4: "Destroy the Enemy Ninja Group" - Set in a ninja training camp. The boss is the Lobster, a tall sword-wielding ninja clad in red samurai armor with a V-shaped symbol on his helmet.
  • Mission 5: "Defeat the Behind-the-Scene Ninja" - Set in the mansion of the enemy's leader. Unlike previous missions, the player is not allowed to continue if he loses all of his lives at this point. The final boss is Zeed's leader the Masked Ninja, who attacks with four different ninjutsu techniques. His true identity is revealed to be Nakahara, Joe Musashi's mentor. Nakahara's name is a reference to the Musashi-Nakahara Station. His name is meant to be a hint of his true identity as "Nakahara Musashi", Joe Musashi's father.

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