Savage Pond

Savage Pond is an arcade-style pond simulation game which was written by Peter Judd for the Acorn Electron and BBC Micro and Gwyll Jones for the 16k versions of the Atari 8-bit family of home computers in 1983 and the Commodore 64 in 1984. It was originally released under the Starcade label and was reissued in 1985 when Argus acquired the Bug-Byte budget label.

Read more about Savage Pond:  Overview, Gameplay, Screenshots

Famous quotes containing the words savage and/or pond:

    How far men go for the material of their houses! The inhabitants of the most civilized cities, in all ages, send into far, primitive forests, beyond the bounds of their civilization, where the moose and bear and savage dwell, for their pine boards for ordinary use. And, on the other hand, the savage soon receives from cities iron arrow-points, hatchets, and guns, to point his savageness with.
    Henry David Thoreau (1817–1862)

    What if all ponds were shallow? Would it not react on the minds of men? I am thankful that this pond was made deep and pure for a symbol. While men believe in the infinite some ponds will be thought to be bottomless.
    Henry David Thoreau (1817–1862)