Rotation Matrix - in Three Dimensions - Conversion From and To Axis-angle

Conversion From and To Axis-angle

Every rotation in three dimensions is defined by its axis — a direction that is left fixed by the rotation — and its angle — the amount of rotation about that axis (Euler rotation theorem).

There are several methods to compute an axis and an angle from a rotation matrix (see also axis-angle). Here, we only describe the method based on the computation of the eigenvectors and eigenvalues of the rotation matrix. It is also possible to use the trace of the rotation matrix.

Read more about this topic:  Rotation Matrix, In Three Dimensions

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