Roller Games - Format

Format

The show took place in the Super Roller Dome, where all matches were broadcast. Instead of a banked oval track, a figure eight track was used where one side heavily banked. It included obstacles such as the "Wall of Death" (which was located on the heavily banked side) and the "Jet Jump". The only ones who could score during each 45-second scoring cycle were the "jetters," who wore helmets and got six points if they got above the top line for three steps on the Wall of Death without going over, and two points if they got between the two lines for three steps. The "Jet Jump" had a 12-foot marker that allowed six points if the jetter got past it, and two if the jetter landed in front of it. In either case, the jetter had to land safely. The jetters also got one point each time they passed a skater in their opponent's "penalty pod," used like the penalty box in hockey.

The rest of the cycle involved traditional roller derby elements of scoring one point for every opponent lapped. The players got as many 45-second cycles as possible within four six-minute periods (cut down from eight 12-minute periods in traditional roller derby). The team with the most points won.

As a tiebreaker, two skaters would skate around a pit full of alligators. The first skater to skate around the pit five times or to throw his or her opponent into the alligator pit was declared the winner. The debut episode was the only time live alligators were ever used, as no ties ever happened after that.

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