History
Precursor work in texture mapping had been established by Edwin Catmull, with refinements for curved surfaces by James Blinn, in 1974. Blinn went on to further refine his work, developing environment mapping by 1976.
Gene Miller experimented with spherical environment mapping in 1982 at MAGI Synthavision.
Wolfgang Heidrich introduced Paraboloid Mapping in 1998.
Emil Praun introduced Octahedron Mapping in 2003.
Mauro Steigleder introduced Pyramid Mapping in 2005.
Tien-Tsin Wong, et al. introduced the existing HEALPix mapping for rendering in 2006.
Read more about this topic: Reflection Mapping
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