Real-time Locating System - Errors and Accuracy in Locating Systems

Errors and Accuracy in Locating Systems

Real-time locating is affected by a variety of errors. Many of the major reasons relate to the physics of the locating system, and may not be reduced by improving the technical equipment.

None or no direct response

Many RTLS systems require direct and clear line of sight visibility. For those systems, where there is no visibility from mobile tags to fixed nodes there will be no result or a non valid result from locating engine. This applies to satellite locating as well as other RTLS systems such as angle of arrival and time of arrival. Fingerprinting is a way to overcome the visibility issue: If the locations in the tracking area contain distinct measurement fingerprints, line of sight is not necessarily needed. For example, if each location contains a unique combination of signal strength readings from transmitters, the location system will function properly. This is true, for example, with some Wi-Fi based RTLS solutions. However, having distinct signal strength fingerprints in each location typically requires a fairly high saturation of transmitters.

False location

The measured location may appear entirely faulty. This is a generally result of simple operational models to compensate for the plurality of error sources. It proves impossible to serve proper location after ignoring the errors.

Locating backlog

Real time is no registered branding and has no inherent quality. A variety of offers sails under this term. As motion causes location changes, inevitably the latency time to compute a new location may be dominant with regard to motion. Either an RTLS system that requires waiting for new results is not worth the money or the operational concept that asks for faster location updates does not comply with the chosen systems approach.

Temporary location error

Location will never be reported exactly, as the term real-time and the term precision directly contradict in aspects of measurement theory as well as the term precision and the term cost contradict in aspects of economy. That is no exclusion of precision, but the limitations with higher speed are inevitable.

Steady location error

Recognizing a reported location steadily apart from physical presence generally indicates the problem of insufficient over-determination and missing of visibility along at least one link from resident anchors to mobile transponders. Such effect is caused also by insufficient concepts to compensate for calibration needs.

Location jitter

Noise from various sources has an erratic influence on stability of results. The aim to provide a steady appearance increases the latency contradicting to real time requirements.

Location jump

As objects containing mass have limitations to jump, such effects are mostly beyond physical reality. Jumps of reported location not visible with the object itself generally indicate improper modeling with the location engine. Such effect is caused by changing dominance of various secondary responses.

Location creep

Location of residing objects gets reported moving, as soon as the measures taken are biased by secondary path reflections with increasing weight over time. Such effect is caused by simple averaging and the effect indicates insufficient discrimination of first echoes.

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