Setting
The player, taking on the role of the unnamed astronaut protagonist, returns from a failed 100 year voyage to 61 Cygni to find the Earth devoid of humans. Cars are rusted and covered with moss, the streets are completely barren and everything appears as though the entire human race had just vanished suddenly. The player happens upon a barely functioning computer terminal that is tied into a storytelling mainframe, Homer. Through this interface, the player, assisted by Homer who attempts to weave the information into a coherent narrative, discovers information in order to piece together the occurrences leading to the disappearance of the human race. For instance, spending some time in the Medical Records section may unlock a piece of data in the Science section, and through these links the player can finish the game.
Read more about this topic: Portal (interactive Novel)
Famous quotes containing the word setting:
“Many working mothers feel guilty about not being at home. And when they are there, they wish it could be perfect.... This pressure to make every minute happy puts working parents in a bind when it comes to setting limits and modifying behavior.”
—Cathy Rindner Tempelsman (20th century)
“Dandyism is the last flicker of heroism in decadent ages.... Dandyism is a setting sun; like the declining star, it is magnificent, without heat and full of melancholy. But alas! the rising tide of democracy, which spreads everywhere and reduces everything to the same level, is daily carrying away these last champions of human pride, and submerging, in the waters of oblivion, the last traces of these remarkable myrmidons.”
—Charles Baudelaire (18211867)
“The trees stand in the setting sun,
I in their freckled shade
Regard the cavalcade of sin,
Remorse for foolish action done,
That pass like ghosts regardless, in
A human image made....”
—Philip Larkin (19221986)