Setting
The player, taking on the role of the unnamed astronaut protagonist, returns from a failed 100 year voyage to 61 Cygni to find the Earth devoid of humans. Cars are rusted and covered with moss, the streets are completely barren and everything appears as though the entire human race had just vanished suddenly. The player happens upon a barely functioning computer terminal that is tied into a storytelling mainframe, Homer. Through this interface, the player, assisted by Homer who attempts to weave the information into a coherent narrative, discovers information in order to piece together the occurrences leading to the disappearance of the human race. For instance, spending some time in the Medical Records section may unlock a piece of data in the Science section, and through these links the player can finish the game.
Read more about this topic: Portal (interactive Novel)
Famous quotes containing the word setting:
“The world is ... the natural setting of, and field for, all my thoughts and all my explicit perceptions. Truth does not inhabit only the inner man, or more accurately, there is no inner man, man is in the world, and only in the world does he know himself.”
—Maurice Merleau-Ponty (19071961)
“Like plowing, housework makes the ground ready for the germination of family life. The kids will not invite a teacher home if beer cans litter the living room. The family isnt likely to have breakfast together if somebody didnt remember to buy eggs, milk, or muffins. Housework maintains an orderly setting in which family life can flourish.”
—Letty Cottin Pogrebin (20th century)
“Linnæus, setting out for Lapland, surveys his comb and spare shirt, leathern breeches and gauze cap to keep off gnats, with as much complacency as Bonaparte a park of artillery for the Russian campaign. The quiet bravery of the man is admirable.”
—Henry David Thoreau (18171862)