Plantman - Powers and Abilities

Powers and Abilities

Originally, Plantman used various devices to control plants. He used a chloro-blaster gun which promoted rampant plant growth, a vega-ray gun able to animate any plant, and spore-shooting pistols. He also used large scale cannons able to do what the hand-held chloro-blaster and vega-ray gun do on a larger scale. Plantman also has the ability to control the movements of his animated plant creatures, called simuloids. Simuloids are humanoid plant life constructs grown from alien spores; they are made of wood and capable of movement and mimicking human life, and are capable of speech and can be programmed as extensively as any hi-tech robot. There are two basic kinds of Simuloids: "Heavies" and "Replicas". Certain Plantman simuloids were programmed with Samuel Smithers' brain patterns to believe they were the original Plantman, thus it is not always clear whether any appearance of the Plantman is the actual Plantman.

In one instance, a Simuloid gained independence to the point that it became a separate, sentient entity, re-christening itself Terraformer and becoming part of the ecological/elemental-themed supervillain team, the Force of Nature.

Plantman has extensive knowledge of gardening, and an aptitude towards gadgetry.

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