Organizations of The Elder Scrolls

Organizations Of The Elder Scrolls

The organizations in The Elder Scrolls series (also known as "guilds" or "factions") are an element of play that The Elder Scrolls games have had in common since The Elder Scrolls II: Daggerfall. Daggerfall, along with The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion and "The Elder Scrolls V: Skyrim contains a series of fictional factions, many of which are available for the player character to become a member of. These factions have become a key feature in the game, with the main plot of Morrowind revolving around being a member of certain factions.

The joining of factions is an optional element of the games, reflecting the open-ended, sandbox nature of The Elder Scrolls series. Joining organizations offer players a number of advantages, primarily being given quests by other members then rising through the ranks of the guild. While some organizations (especially the guilds) appear in numerous games, others (such as the noble houses in Morrowind) are unique to their own game.

Read more about Organizations Of The Elder Scrolls:  Development, Gameplay

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