System
Night Wizard! only uses a six-sided dice. To determine whether the action is successful or not the player rolls 2d6, if the total of the dice rolled by the player and adjustments is more than or equal to difficulty score the action succeeds. The characteristic system is the way of determine of Critical (Critical success) and Fumble (Critical miss), before the every game session starts, every player rolls 2d6 two times and determine that each sum is used for own Critical value and Fumble value. In the day session, if the player rolls getting the same number as own Critical value or Fumble value, the result is treated as Critical or Fumble. If the result is critical, the player gets +10 adjustment and rerolls 2d6.
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Famous quotes containing the word system:
“The twentieth-century artist who uses symbols is alienated because the system of symbols is a private one. After you have dealt with the symbols you are still private, you are still lonely, because you are not sure anyone will understand it except yourself. The ransom of privacy is that you are alone.”
—Louise Bourgeois (b. 1911)
“Human beings are compelled to live within a lie, but they can be compelled to do so only because they are in fact capable of living in this way. Therefore not only does the system alienate humanity, but at the same time alienated humanity supports this system as its own involuntary masterplan, as a degenerate image of its own degeneration, as a record of peoples own failure as individuals.”
—Václav Havel (b. 1936)
“The golden mean in ethics, as in physics, is the centre of the system and that about which all revolve, and though to a distant and plodding planet it be an uttermost extreme, yet one day, when that planets year is completed, it will be found to be central.”
—Henry David Thoreau (18171862)