Night Wizard! - System

System

Night Wizard! only uses a six-sided dice. To determine whether the action is successful or not the player rolls 2d6, if the total of the dice rolled by the player and adjustments is more than or equal to difficulty score the action succeeds. The characteristic system is the way of determine of Critical (Critical success) and Fumble (Critical miss), before the every game session starts, every player rolls 2d6 two times and determine that each sum is used for own Critical value and Fumble value. In the day session, if the player rolls getting the same number as own Critical value or Fumble value, the result is treated as Critical or Fumble. If the result is critical, the player gets +10 adjustment and rerolls 2d6.

Read more about this topic:  Night Wizard!

Famous quotes containing the word system:

    The human body is not a thing or substance, given, but a continuous creation. The human body is an energy system ... which is never a complete structure; never static; is in perpetual inner self-construction and self-destruction; we destroy in order to make it new.
    Norman O. Brown (b. 1913)

    Never expect any recognition here—the system prohibits it. The cross is not affixed to the genius, no, the genius is affixed to the cross.
    Franz Grillparzer (1791–1872)

    A heresy can spring only from a system that is in full vigor.
    Eric Hoffer (1902–1983)