Night Wizard! - System

System

Night Wizard! only uses a six-sided dice. To determine whether the action is successful or not the player rolls 2d6, if the total of the dice rolled by the player and adjustments is more than or equal to difficulty score the action succeeds. The characteristic system is the way of determine of Critical (Critical success) and Fumble (Critical miss), before the every game session starts, every player rolls 2d6 two times and determine that each sum is used for own Critical value and Fumble value. In the day session, if the player rolls getting the same number as own Critical value or Fumble value, the result is treated as Critical or Fumble. If the result is critical, the player gets +10 adjustment and rerolls 2d6.

Read more about this topic:  Night Wizard!

Famous quotes containing the word system:

    As long as learning is connected with earning, as long as certain jobs can only be reached through exams, so long must we take this examination system seriously. If another ladder to employment was contrived, much so-called education would disappear, and no one would be a penny the stupider.
    —E.M. (Edward Morgan)

    In a universe that is all gradations of matter, from gross to fine to finer, so that we end up with everything we are composed of in a lattice, a grid, a mesh, a mist, where particles or movements so small we cannot observe them are held in a strict and accurate web, that is nevertheless nonexistent to the eyes we use for ordinary living—in this system of fine and finer, where then is the substance of a thought?
    Doris Lessing (b. 1919)

    Whoever places his trust into a system will soon be without a home. While you are building your third story, the two lower ones have already been dismantled.
    Franz Grillparzer (1791–1872)