System
Night Wizard! only uses a six-sided dice. To determine whether the action is successful or not the player rolls 2d6, if the total of the dice rolled by the player and adjustments is more than or equal to difficulty score the action succeeds. The characteristic system is the way of determine of Critical (Critical success) and Fumble (Critical miss), before the every game session starts, every player rolls 2d6 two times and determine that each sum is used for own Critical value and Fumble value. In the day session, if the player rolls getting the same number as own Critical value or Fumble value, the result is treated as Critical or Fumble. If the result is critical, the player gets +10 adjustment and rerolls 2d6.
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Famous quotes containing the word system:
“How natural that the errors of the ancient should be handed down and, mixing with the principles and system which Christ taught, give to us an adulterated Christianity.”
—Olympia Brown (18351900)
“The individual protests against the world, but he doesnt get beyond protest, he is just a single protester. When he wants to be more than that, he has to counter power with power, he has to oppose the system with another system.”
—Friedrich Dürrenmatt (19211990)
“To care for the quarrels of the past, to identify oneself passionately with a cause that became, politically speaking, a losing cause with the birth of the modern world, is to experience a kind of straining against reality, a rebellious nonconformity that, again, is rare in America, where children are instructed in the virtues of the system they live under, as though history had achieved a happy ending in American civics.”
—Mary McCarthy (19121989)