Mystery Fun House (video Game)

Mystery Fun House (video Game)

Mystery Fun House was a text-based adventure program written by Scott Adams, "Adventure 7" in the series released by Adventure International. The game setting was a fun house that the player had to explore in order to locate a set of secret plans, solving puzzles along the way. Mystery Fun House was produced in only one week and was among the less easy games in the series.

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Famous quotes containing the words mystery, fun and/or house:

    There is no mystery in a looking glass until someone looks into it. Then, though it remains the same glass, it presents a different face to each man who holds it in front of him. The same is true of a work of art. It has no proper existence as art until someone is reflected in it—and no two will ever be reflected in the same way. However much we all see in common in such a work, at the center we behold a fragment of our own soul, and the greater the art the greater the fragment.
    Harold C. Goddard (1878–1950)

    As artists they’re rot, but as providers they’re oil wells; they gush. Norris said she never wrote a story unless it was fun to do. I understand Ferber whistles at her typewriter. And there was that poor sucker Flaubert rolling around on his floor for three days looking for the right word.
    Dorothy Parker (1893–1967)

    The house waited on your private beach
    each day,
    when you had the time to return to her.
    And you so often had the time,
    even when fury blew out her chimney,
    even when love lifted the shingles....
    Anne Sexton (1928–1974)