Mutants & Masterminds - System

System

Mutants & Masterminds' game mechanics are based on the OGL d20 System, designed by Wizards of the Coast, however it is a highly modified version of that basic system. The largest differences pertain to character creation, injury and damage, and hit points, as well as the addition of Hero Points and, obviously, super powers. There are also numerous other differences such as the elimination of character classes and attacks of opportunity, a modified Skill list, a very different Feat selection, and the fact that any equipment possessed is considered a part of the character and purchased in a manner similar to powers.

The following information details what makes M&M notable among other d20-based RPGs and is provided under what Green Ronin considers "open game content".

Read more about this topic:  Mutants & Masterminds

Famous quotes containing the word system:

    “Nothing is so well calculated to produce a death-like torpor in the country as an extended system of taxation and a great national debt.”
    —William Cobbett (1762–1835)

    “The genius of any slave system is found in the dynamics which isolate slaves from each other, obscure the reality of a common condition, and make united rebellion against the oppressor inconceivable.”
    —Andrea Dworkin (b. 1946)

    “The moral immune system of this country has been weakened and attacked, and the AIDS virus is the perfect metaphor for it. The malignant neglect of the last twelve years has led to breakdown of our country’s immune system, environmentally, culturally, politically, spiritually and physically.”
    —Barbra Streisand (b. 1942)