System
Mutants & Masterminds' game mechanics are based on the OGL d20 System, designed by Wizards of the Coast, however it is a highly modified version of that basic system. The largest differences pertain to character creation, injury and damage, and hit points, as well as the addition of Hero Points and, obviously, super powers. There are also numerous other differences such as the elimination of character classes and attacks of opportunity, a modified Skill list, a very different Feat selection, and the fact that any equipment possessed is considered a part of the character and purchased in a manner similar to powers.
The following information details what makes M&M notable among other d20-based RPGs and is provided under what Green Ronin considers "open game content".
Read more about this topic: Mutants & Masterminds
Famous quotes containing the word system:
“Psychoanalysis is an attempt to examine a persons self-justifications. Hence it can be undertaken only with the patients cooperation and can succeed only when the patient has something to gain by abandoning or modifying his system of self-justification.”
—Thomas Szasz (b. 1920)
“Short of a wholesale reform of college athleticsa complete breakdown of the whole system that is now focused on money and powerthe womens programs are just as doomed as the mens are to move further and further away from the academic mission of their colleges.... We have to decide if thats the kind of success for womens sports that we want.”
—Christine H. B. Grant, U.S. university athletic director. As quoted in the Chronicle of Higher Education, p. A42 (May 12, 1993)
“The twentieth-century artist who uses symbols is alienated because the system of symbols is a private one. After you have dealt with the symbols you are still private, you are still lonely, because you are not sure anyone will understand it except yourself. The ransom of privacy is that you are alone.”
—Louise Bourgeois (b. 1911)