Mercenaries 2: World in Flames

Mercenaries 2: World in Flames, often abbreviated as Mercs 2, is a video game developed by Pandemic Studios and published by Electronic Arts. It is the sequel to 2005's Mercenaries: Playground of Destruction, and it was released in the United States on August 31, 2008 and in Europe on September 5, 2008. The game is a third-person shooter with an open world, set in a fictionalized war-torn Venezuela, following the story of a mercenary getting revenge on the man who betrayed him/her, while causing as much mayhem and destruction as possible.

Following the closure of Pandemic Studios, EA announced on November 24, 2009 that EA Los Angeles are working on a title currently known as Mercs Inc.

Read more about Mercenaries 2: World In Flames:  Media Campaign and Release, Reception

Famous quotes containing the words world and/or flames:

    Every boy was supposed to come into the world equipped with a father whose prime function was to be our father and show us how to be men. He can escape us, but we can never escape him. Present or absent, dead or alive, real or imagined, our father is the main man in our masculinity.
    Frank Pittman (20th century)

    And songs climb out of the flames of the near campfires,
    Pale, pastel things exquisite in their frailness
    With a note or two to indicate it isn’t lost,
    On them at least. The songs decorate our notion of the world
    And mark its limits, like a frieze of soap-bubbles.
    John Ashbery (b. 1927)