Mech Commander 2 - Plot

Plot

The single-player takes place on Carver V, a planet previously held by House Liao. At the time of the storyline's start House Steiner and House Davion, tenuously united as a single state in 3063 as the Federated Commonwealth, is now breaking apart due to Archon Katrina Steiner's controversial seizure of power. The Federated Commonwealth have claimed a few territories in Carver V, killing Mandarin Cho, Liao ruler of the planet in combat. All the Houses on Carver V are avoiding any military action that could endanger the peace. A suspiciously well-equipped bandit force is threatening Steiner territory, and the House uses a quite unusual countermeasure - a mercenary team. Player takes the role of their commander.

In Campaign 1, player is under command of Steiner Colonel David Renard, and starts with quite easy tasks of destroying minor bandit forces. However, a chase of the bandit convoy results in the player getting into a firefight with Liao units, the fact that bandit leader is an ex-Liao officer also doesn't help the situation, and Renard (despite the protests from Steiner Ambassador Yee, political representative of Archon on the planet), authorizes full-scale attacks on Liao forces. The final mission of the campaign ends in destruction of bandit HQ and their leader. As the campaign progresses Colonel Renard becomes increasingly unstable, ending the campaign with the words "Do this and get out. I've got plans for Carver V and you don't want to be part of them."

In Campaign 2 however it is revealed that player's merc team is far from leaving the planet, as they have already found a new contract - with House Liao. This time, the player is under the command of Mandrissa Anita Cho, widow of Mandarin Cho and her son, Captain Jason Cho. Mandrissa is seemingly ill with a terminal disease, and before she dies, she wants the planet for Jason. The campaign starts with liberating a Steiner prison camp containing political prisoners, the Gulag (a reference of Soviet Gulag labor camp system). The mission starts with Renard saying "So, you betrayed me too..." and giving orders to destroy the camp, an act that disgusts even normally-indifferent Lieutenant Diaz, the player's tactical advisor. In the following missions, the player is tasked with various covert ops missions, notably including the destruction of the HyperPulse Generator on the moon, cutting off off-world communication, and strikes against House Davion and House Steiner forces designed to implicate the other faction. Between Mandrissa Cho's machinations, Renard's instability and no communications with their off-world superiors to calm the situation, the Steiner and Davion forces on Carver V go to war.

However, despite the success of Mandrissa Cho's misdirection and the commander's mercenary forces, it seems that Jason Cho is an incompetent commander and Liao forces are badly beaten in their grab for power, and are forced to negotiate a truce with House Steiner. Colonel Renard agrees to share Carver V in return for Liao help eliminating the Davions, on one condition - the mercenaries must die. Jason gladly agrees, and player is forced to flee before advancing Steiner forces, and by securing an abandoned base manages to beat Steiner back. Jason then steps forward to personally deal with the mercenaries, and is killed by the player. An enraged Mandrissa Cho sends overwhelming Liao forces against the commander, but resistance forces led by Baxter, a local partisan leader who wants to see his planet independent, arrive to help the mercenaries.

In Campaign 3, it is revealed that Baxter and Davion commander Major Kelly (played by Patricia Kara) have allied, as Davion isn't against an independent Carver V. In exchange for revenge and Clan technology, the player fights on the rebel side, destroying first the Liao palace (though Mandrissa Cho committed suicide when her elite guard was crushed), then ending the Carver V bloodshed by killing crazed Colonel Renard (in a supercharged special jump-capable Atlas) and destroying Steiner High Command.

The Campaign ends with Archon Katrina Steiner (Katherine Steiner-Davion) mourning Colonel Renard's death, Baxter becoming a President of Carver V, now renamed to Liberty, and the mercenary team returning to the Periphery - raising their price on MercNet. "Peace has been restored on Carver V by an unlikely source - a mercenary commander."

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