Plot and Setting
Master of Magic takes place across two worlds, Arcanus and Myrror. Arcanus is a land much like our Earth, with climatic zones and varied terrain like forests, oceans, grasslands, and deserts. Myrror is a parallel world to Arcanus, featuring heavier magic use and fantastic flora and fauna not found on Arcanus. The two worlds are physically linked to each other by special portals called Towers of Wizardry, allowing units to travel between worlds.
Magic nodes - which are sources of magical power - are scattered throughout both worlds. The worlds are populated by traditional fantasy races like elves and halflings, plus races unique to the game like the insectoid Klackons.
Read more about this topic: Master Of Magic
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