Kirby's Adventure - Plot

Plot

After Kirby wakes up from his after-lunch nap without having any dreams, he goes to the Fountain of Dreams to investigate. In doing so, he discovers that King Dedede has stolen the Star Rod, the source of power to the Fountain of Dreams, and broken it into seven pieces, giving six fragments to his allies, Whispy Woods, Paint Roller, Mr. Shine and Mr. Bright, Kracko, Heavy Mole, and Meta Knight, also keeping one for himself. Without the Star Rod, all of the inhabitants of Dream Land are becoming restless and unable to dream. Kirby decides to track down the fragments of the Star Rod and bring them back to the Fountain of Dreams in order to restore everyone's dreams.

Kirby travels throughout seven worlds, battling enemies, mini-bosses, and bosses through treacherous terrain in order to collect all seven fragments of the Star Rod. Once Kirby defeats King Dedede and rebuilds the Star Rod, he places it back into the Fountain of Dreams. However, an ominous black aura fills the skies as a dark creature named Nightmare who emerges from the fountain. It turns out that Nightmare had corrupted the fountain, and King Dedede removed the Star Rod, broke it, and spread it across Dream Land with the intention of protecting Dream Land. Nightmare then speedily flies off into space, but rather than allowing him to escape, King Dedede inhales Kirby and the Star Rod and spits them into the air, projecting Kirby towards Nightmare. Kirby then uses the Star Rod to defeat both forms of Nightmare, and saves Dream Land once again.

The end sequence shows Kirby and King Dedede flying together and reconciling, while scrolling text explains the plot, before the end credits roll.

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