Use of Keyframes As A Means To Change Parameters
In software packages that support animation, especially 3D graphics packages, there are many parameters that can be changed for any one object. One example of such an object is a light. (In 3D graphics, lights function similarly to real-world lights: They cause illumination, cast shadows, and create specular highlights.) Lights have many parameters including light intensity, beam size, light color, and the texture cast by the light. Supposing that an animator wants the beam size of the light to change smoothly from one value to another within a predefined period of time, that could be achieved by using keyframes. At the start of the animation, a beam size value is set. Another value is set for the end of the animation. Thus, the software program automatically interpolates the two values, creating a smooth transition.
Read more about this topic: Key Frame
Famous quotes containing the words means, change and/or parameters:
“It is an hypothesis that the sun will rise tomorrow: and this means that we do not know whether it will rise.”
—Ludwig Wittgenstein (18891951)
“It was palpable, all that wanting: Mother wanting something more, Dad wanting something more, everyone wanting something more. This wasnt going to do for us fifties girls; we were going to have to change the equation even if it meant . . . abstaining from motherhood, because clearly that was where Mother got caught.”
—Anne Taylor Fleming (20th century)
“What our children have to fear is not the cars on the highways of tomorrow but our own pleasure in calculating the most elegant parameters of their deaths.”
—J.G. (James Graham)