Use of Keyframes As A Means To Change Parameters
In software packages that support animation, especially 3D graphics packages, there are many parameters that can be changed for any one object. One example of such an object is a light. (In 3D graphics, lights function similarly to real-world lights: They cause illumination, cast shadows, and create specular highlights.) Lights have many parameters including light intensity, beam size, light color, and the texture cast by the light. Supposing that an animator wants the beam size of the light to change smoothly from one value to another within a predefined period of time, that could be achieved by using keyframes. At the start of the animation, a beam size value is set. Another value is set for the end of the animation. Thus, the software program automatically interpolates the two values, creating a smooth transition.
Read more about this topic: Key Frame
Famous quotes containing the words means, change and/or parameters:
“The American father ... is never seen in London. He passes his life entirely in Wall Street and communicates with his family once a month by means of a telegram in cipher.”
—Oscar Wilde (18541900)
“We are conscious of an animal in us, which awakens in proportion as our higher nature slumbers. It is reptile and sensual, and perhaps cannot be wholly expelled; like the worms which, even in life and health, occupy our bodies. Possibly we may withdraw from it, but never change its nature. I fear that it may enjoy a certain health of its own; that we may be well, yet not pure.”
—Henry David Thoreau (18171862)
“What our children have to fear is not the cars on the highways of tomorrow but our own pleasure in calculating the most elegant parameters of their deaths.”
—J.G. (James Graham)