Kaori Yuki - Video Game Character Design

Video Game Character Design

  • Meine Liebe (マイネリーベ?, My Love) (2001)

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Famous quotes containing the words video game, video, game, character and/or design:

    It is among the ranks of school-age children, those six- to twelve-year-olds who once avidly filled their free moments with childhood play, that the greatest change is evident. In the place of traditional, sometimes ancient childhood games that were still popular a generation ago, in the place of fantasy and make- believe play . . . today’s children have substituted television viewing and, most recently, video games.
    Marie Winn (20th century)

    These people figured video was the Lord’s preferred means of communicating, the screen itself a kind of perpetually burning bush. “He’s in the de-tails,” Sublett had said once. “You gotta watch for Him close.”
    William Gibson (b. 1948)

    The savage soul of game is up at once—
    The pack full-opening various, the shrill horn
    Resounded from the hills, the neighing steed
    Wild for the chase, and the loud hunter’s shout—
    O’er a weak, harmless, flying creature, all
    Mixed in mad tumult and discordant joy.
    James Thomson (1700–1748)

    People without firmness of character love to make up a “fate” for themselves; that relieves them of the necessity of having their own will and of taking responsibility for themselves.
    Ivan Sergeevich Turgenev (1818–1883)

    Westerners inherit
    A design for living
    Deeper into matter—
    Not without due patter
    Of a great misgiving.
    Robert Frost (1874–1963)