Ivy Valentine - Conception and History

Conception and History

As a character introduced in Soulcalibur, Ivy's weapon, a "snake sword" designed to be unique amongst the other weapons in the game, was selected before other elements of the character. Her design and concept were then built to revolve around it, starting with gender, then physical measurements, and lastly background details. After her appearance and movement were fleshed out by a concept artist, her character was rendered as a 3D model by a design team that worked solely on her, and then animated mostly by Naotake Hirata using motion capture to create her in-game movements, with Yasushi Shibue designing the animations for her throws, and several animations created without the use of motion capture for positions difficult for the actors. During this phase the team additionally worked with the Soulcalibur story creators, refining the character's own role in the plot as needed throughout development.

During development many alternatives for Ivy's design were considered, including a male ninja, a mummy, and a little girl, while the weapon remained constant, varying only in size. With Soulcalibur II, the development team chose her as their favorite character from the previous title. Producer Hiroaki Yotoriyama felt that her fighting style was not perfectly expressed in Soulcalibur, and focused on Ivy from the start of the project to make her more "uniquely lethal". Namco has called Ivy one of the three most popular characters in the series in North American markets, alongside Taki and Nightmare. Soulcalibur V producer Hisaharu Tago emphasized this as a reason for the character's inclusion for the game, additionally citing her fighting style and role in the game's storyline.

Read more about this topic:  Ivy Valentine

Famous quotes containing the words conception and/or history:

    The only conception of freedom I can have is that of the prisoner or the individual in the midst of the State. The only one I know is freedom of thought and action.
    Albert Camus (1913–1960)

    We don’t know when our name came into being or how some distant ancestor acquired it. We don’t understand our name at all, we don’t know its history and yet we bear it with exalted fidelity, we merge with it, we like it, we are ridiculously proud of it as if we had thought it up ourselves in a moment of brilliant inspiration.
    Milan Kundera (b. 1929)