Houdini (software) - Features

Features

Houdini covers all the major areas of 3D production, including:

  • Modeling - All standard geometry entities including Polygons, (Hierarchical) NURBs/Bézier Curves/Patches & Trims, Metaballs
  • Animation - Keyframed animation and raw channel manipulation (CHOPs), motion capture support
  • Particles
  • Dynamics - Rigid Body Dynamics, Computational Fluid Dynamics, Wire (Curve) Dynamics, Cloth Simulation
  • Lighting - node-based shader authoring, lighting and re-lighting in an IPR viewer
  • Rendering - supporting a variety of renderers; besides Mantra: Renderman, mental ray and various 3rd party support
  • Volumetrics - generations/population/manipulation/rendering of scalar- and vectorfields
  • Compositing - full compositor of floating-point deep (layered) images
  • Plugin Development - development libraries for user extensibility

Houdini is an open-environment and supports a variety of scripting APIs. Python is increasingly the scripting language of choice for the package, and is intended to substitute its original CShell-like scripting language, Hscript. However, any major scripting languages which support socket communication can interface with Houdini.

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