Harvest Moon DS - Gameplay

Gameplay

Players earn money primarily through their farm, by growing crops or raising livestock. Growing crops is slightly different from previous Harvest Moon games; rather than being restricted to his own farm land, the player may grow crops on unowned fields of various sizes and fertility all over the valley. Each crop must be planted during a certain season; for example, turnips must be planted in the spring. Players begin the game with only a dog and a cat on their farm. While the cat does little, the dog may be trained to fetch balls and chase away wild dogs from the farm. Cows, sheep, ducks, and chickens are available for purchase, and must be housed in different types of pens, which must be bought from Gotz, the town's woodcutter. Cows and sheep require an animal shed to live in before they may be purchased, and ducks and chickens require a bird shed. After the player ships 1000 items, Takakura will bring him a horse to keep. This horse does not need to be fed, and cannot get sick. However, it can be brushed to increase its affection towards the player.

After earning enough money, the player may upgrade their house by calling Gotz, and buy a kitchen, appliances, or furniture items by using the Harvest Sprite Shopping Network. If players upgrade their home twice, buy certain items, and rescue 60 Harvest Sprites, they may choose to marry. If the wife's affection is kept high for a season after marriage, she will become pregnant and give birth two seasons later. The game skips forward by three years after the birth, resulting in changes in the villager's lives but no change to the player's farm.

Extra content, as well as characters from Harvest Moon: Friends of Mineral Town, can be unlocked by connecting with a copy of Harvest Moon: Friends of Mineral Town.

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