Gameplay Elements and Classification
Games can be characterized by "what the player does." This is often referred to as gameplay. Major key elements identified in this context are tools and rules that define the overall context of game and that in turn produce skill, strategy, and chance.
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“Our institutions have a potent digestion, and may in time convert and assimilate to good all elements thrown in, however originally alien.”
—Herman Melville (18191891)
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