Quake Wars features similar gameplay to Wolfenstein: Enemy Territory, but with the addition of controllable vehicles and aircraft as well as multiple AI deployables, asymmetric teams, much larger maps and the option of computer-controlled bot opponents. Unlike the previous Enemy Territory games, Quake Wars is a commercial release rather than a free download.
Enemy Territory: Quake Wars was developed by Splash Damage using a modified version of id Software's id Tech 4 engine with MegaTexture rendering technology. It was released for Microsoft Windows, Linux, Mac OS X, PlayStation 3 and Xbox 360. The game received mostly positive reviews upon release, although it received some criticism on consoles.
Read more about Enemy Territory: Quake Wars: Gameplay, Development, Reception, Collector's Edition
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Yesterday through me as you jabbed and killed.
I parried; but my hands were loath and cold.
Let us sleep now.”
—Wilfred Owen (18931918)
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