Development
Enemy Territory: Quake Wars was first announced through a press release on May 16, 2005. The public beta opened to FilePlanet paid subscribers on June 20, 2007 and to nonpaying members on June 23, 2007. There were also beta keys given out for a limited time exclusively at QuakeCon 2007. The public beta ended on September 25, 2007. A second build of the beta was released on August 3, 2007. It features a new map entitled Valley to replace Sewer and several changes to the game code to improve performance and implement new features. This map was featured in tutorial videos released prior to the beta, and was the map made available to play at QuakeCon 2006. The Valley map is based on a real Earth location: Yosemite Valley.
A PC demo for Windows was released on September 10, 2007 and for Linux on October 16, 2007 also featuring the map Valley. The full Linux version was released on October 19, 2007. A Mac OS X client has also been released. In January 2008, a new updated version (2.0) of the demo was released. The updated demo includes changes introduced in the 1.4 patch such as 'tutorial mode'. The original 1.0 demo is no longer supported and should not be downloaded. The final retail version was first released on September 28, 2007 for Windows. The initial Linux release, created by id Software employee Timothee Besset, was made available three weeks later on October 19, 2007.
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