Emotion Markup Language

An Emotion Markup Language (EML or EmotionML) has first been defined by the W3C Emotion Incubator Group (EmoXG) as a general-purpose emotion annotation and representation language, which should be usable in a large variety of technological contexts where emotions need to be represented. Emotion-oriented computing (or "affective computing") is gaining importance as interactive technological systems become more sophisticated. Representing the emotional states of a user or the emotional states to be simulated by a user interface requires a suitable representation format.

A standard Emotion Markup Language does not yet exist. Although several non-standard markup languages containing elements of emotion annotation have been proposed, none of these languages have undergone thorough scrutiny by emotion researchers, nor have they been designed for generality of use in a broad range of application areas.

Read more about Emotion Markup Language:  History, Reasons For Defining An Emotion Markup Language, The Challenge of Defining A Generally Usable Emotion Markup Language, Applications and Web Services Benefiting From An Emotion Markup Language

Famous quotes containing the words emotion and/or language:

    The 1990s, after the reign of terror of academic vandalism, will be a decade of restoration: restoration of meaning, value, beauty, pleasure, and emotion to art and restoration of art to its audience.
    Camille Paglia (b. 1947)

    Syntax is the study of the principles and processes by which sentences are constructed in particular languages. Syntactic investigation of a given language has as its goal the construction of a grammar that can be viewed as a device of some sort for producing the sentences of the language under analysis.
    Noam Chomsky (b. 1928)