Story/Gameplay
The story was that a younger version of Ecco went to see the Big Blue, completing tasks such as herding seahorses, swimming through rings, and finding lost balls for sea lions along the way. The gameplay is similarly controlled to the original Ecco the Dolphin games, but mainly revolves around using these abilities for solution of simple puzzles and problems. One key difference is that the player cannot die in this game, so unlike in the original games, cannot drown by staying underwater too long. Likewise, creatures that appeared as enemies originally (Such as Sharks and Octopi) now appear in the background, and do not hurt the player. Two other playable characters were introduced: Tara the baby orca (there is also a bottlenose dolphin character named Tara in Ecco: The Tides of Time) and Kitnee the young Atlantic dolphin, who is darker gray than Ecco. They were interchangeable with Ecco and each other at any time.
Read more about this topic: Ecco Jr.
Famous quotes containing the word story:
“Television programming for children need not be saccharine or insipid in order to give to violence its proper balance in the scheme of things.... But as an endless diet for the sake of excitement and sensation in stories whose plots are vehicles for killing and torture and little more, it is not healthy for young children. Unfamiliar as yet with the full story of human response, they are being misled when they are offered perversion before they have fully learned what is sound.”
—Dorothy H. Cohen (20th century)