Dungeon Master

In the Dungeons & Dragons (D&D) role-playing game, the Dungeon Master (often abbreviated as DM) is the game organizer and participant in charge of creating the details and challenges of a given adventure, while maintaining a realistic continuity of events. In effect, the Dungeon Master controls all aspects of the game, except for the actions of the player characters, (PCs) and describes to the other players what they see and hear.

The title was invented for the TSR Dungeons & Dragons RPG, and was introduced in the second supplement to the game rules (Blackmoor). To avoid infringement of TSR's trademarks, and to describe referees in role-playing genres other than sword and sorcery, other gaming companies use more generic terms, like Game Master, Game Operations Director, Judge, Referee or Storyteller.

Also, in Faiths and Pantheons, the Faerunian Overgod Ao answers to a superior entity, insinuated to be the "Dungeon Master".

Read more about Dungeon Master:  Role, Gaming Groups

Famous quotes containing the words dungeon and/or master:

    A Dungeon horrible, on all sides round
    As one great Furnace flam’d, yet from those flames
    No light, but rather darkness visible
    Serv’d only to discover sights of woe,
    Regions of sorrow, doleful shades, where peace
    And rest can never dwell, hope never comes
    That comes to all; but torture without end
    John Milton (1608–1674)

    The day is for mistake and error, sequence of time for success and carrying out. The one who anticipates is master of the day.
    Johann Wolfgang Von Goethe (1749–1832)