Discworld MUD - Canon and Divergence

Canon and Divergence

Content has been worked upon continuously as the Discworld series of books has been growing, therefore there are smatterings of continuity taken from different books introduced in different regions. Additionally, some changes to the world have been made to allow a limited degree of player-control (such as player-elected administration for some of the in-world organisations) rather than using NPCs created from book characters.

The largest divergence from canon, however, is the addition of a range of divine magic not unlike that described in the Warhammer Fantasy or Dungeons and Dragons systems, mostly restricted to a small number of player-worshippable gods.

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