Performance
Modern dial-up modems typically have a maximum theoretical transfer speed of 56 kbit/s (using the V.90 or V.92 protocol), although in most cases 40–50 kbit/s is the norm. Factors such as phone line noise as well as the quality of the modem itself play a large part in determining connection speeds.
Some connections may be as low as 20 kbit/s in extremely "noisy" environments, such as in a hotel room where the phone line is shared with many extensions, or in a rural area, many miles from the phone exchange. Other things such as long loops, loading coils, pair gain, electric fences (usually in rural locations), and digital loop carriers can also cripple connections to 20 kbit/s or lower.
Dial-up connections usually have latency as high as 300 ms or even more; this is longer than for many forms of broadband, such as cable or DSL, but typically less than satellite connections. Longer latency can make online gaming or video conferencing difficult, if not impossible. First-person shooter style games are the most sensitive to latency, making playing them impractical on dial-up.
Many modern video games do not even include the option to use dial-up. However, some games such as Everquest, Red Faction, Star Wars: Galaxies, Warcraft 3, Final Fantasy XI, Phantasy Star Online, Guild Wars, Unreal Tournament, Halo: Combat Evolved, Audition, Quake 3: Arena, and Ragnarok Online, are capable of running on 56k dial-up.
An increasing amount of Internet content such as streaming media will not work at dial-up speeds.
Analog telephone lines are digitally switched and transported inside a Digital Signal 0 once reaching the telephone company's equipment. Digital Signal 0 is 64 kbit/s; therefore a 56 kbit/s connection is the highest that will ever be possible with analog phone lines.
Read more about this topic: Dial Up
Famous quotes containing the word performance:
“The child to be concerned about is the one who is actively unhappy, [in school].... In the long run, a childs emotional development has a far greater impact on his life than his school performance or the curriculums richness, so it is wise to do everything possible to change a situation in which a child is suffering excessively.”
—Dorothy H. Cohen (20th century)
“There are people who think that wrestling is an ignoble sport. Wrestling is not sport, it is a spectacle, and it is no more ignoble to attend a wrestled performance of suffering than a performance of the sorrows of Arnolphe or Andromaque.”
—Roland Barthes (19151980)
“The audience is the most revered member of the theater. Without an audience there is no theater. Every technique learned by the actor, every curtain, every flat on the stage, every careful analysis by the director, every coordinated scene, is for the enjoyment of the audience. They are our guests, our evaluators, and the last spoke in the wheel which can then begin to roll. They make the performance meaningful.”
—Viola Spolin (b. 1911)