Development
Dark Cloud was the first game of the Japanese developer Level-5, lead by designer Akihiro Hino. Development of the game began when the company was founded in October 1998. When the PlayStation 2 was announced on March 2, 1999, Sony president and CEO Ken Kutaragi used a demo of Dark Cloud to show the capabilities of the platform, although many elements of the demo were not used in the release version of the game.
In 1999, Sony showed an early playable version of Dark Cloud at the Tokyo Game Show. This version focused on a character who needed to return a floating piece of land back to where it originally came from, but its location had been replaced with an evil kingdom. The world building parts were demonstrated in this version. At the Tokyo Game Show in 2000, a more complete demo was available, similar to the final version.
The English language release of Dark Cloud had additional gameplay features, including the ability to upgrade weapons, extra duels and an extra dungeon after completing the game, the Demon Shaft; this location does not appear in the Japanese version.
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