Critical Path (video Game) - Development

Development

In producing the video portions of Critical Path, Mechadeus made use of computer-generated imagery to create many the game's scenes and AH-64 Apache attack helicopters. However, the filming took place using a professional film crew, with Weisinger as her own stunt performer. A great deal of the game was produced in a low budget fashion, however. Min Yee, who played General Minh, was an executive at Media Vision, while the first two characters killed were played by Mechadeus' lawyers. In all, the game was produced on a budget of US $450,000. This is equivalent to $706,000 in present-day terms.

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