Covariance and Contravariance of Vectors - Introduction

Introduction

In physics, a vector typically arises as the outcome of a measurement or series of measurements, and is represented as a list (or tuple) of numbers such as

This list of numbers depends on the choice of coordinate system. For instance, if the vector represents position with respect to an observer (position vector), then the coordinate system may be obtained from a system of rigid rods, or reference axes, along which the components v1, v2, and v3 are measured. For a vector to represent a geometric object, it must be possible to describe how it looks in any other coordinate system. That is to say, the components of the vectors will transform in a certain way in passing from one coordinate system to another.

A contravariant vector is required to have components that "transform in the same way as the coordinates" (the opposite way as the reference axes) under changes of coordinates such as rotation and dilation. The vector itself does not change under these operations; instead, the components of the vector make a change that cancels the change in the spatial axes, in the same way that co-ordinates change. In other words, if the reference axes were rotated in one direction, the component representation of the vector would rotate in exactly the opposite way. Similarly, if the reference axes were stretched in one direction, the components of the vector, like the co-ordinates, would reduce in an exactly compensating way. Mathematically, if the coordinate system undergoes a transformation described by an invertible matrix M, so that a coordinate vector x is transformed to x′ = Mx, then a contravariant vector v must be similarly transformed via v′ = Mv. This important requirement is what distinguishes a contravariant vector from any other triple of physically meaningful quantities. For example, if v consists of the x, y, and z-components of velocity, then v is a contravariant vector: if the coordinates of space are stretched, rotated, or twisted, then the components of the velocity transform in the same way. On the other hand, for instance, a triple consisting of the length, width, and height of a rectangular box could make up the three components of an abstract vector, but this vector would not be contravariant, since rotating the box does not change the box's length, width, and height. Examples of contravariant vectors include displacement, velocity, momentum, force, and acceleration.

By contrast, a covariant vector has components that change oppositely to the coordinates or, equivalently, transform like the reference axes. For instance, the components of the gradient vector of a function

transform like the reference axes themselves. When only rotations of the spatial are considered, the components of contravariant and covariant vectors behave in the same way. It is only when other transformations are allowed that the difference becomes apparent.

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