Construction and Management Simulation

Construction and management simulation (CMS) is a type of simulation game in which players build, expand or manage fictional communities or projects with limited resources. Strategy video games sometimes incorporate CMS aspects into their game economy, as players must manage resources while expanding their project. But pure CMS games differ from strategy games in that "the player's goal is not to defeat an enemy, but to build something within the context of an ongoing process." Games in this category are sometimes also called "management games".

SimCity represents an early example of success in the genre. Other games in the genre range from city-building games like Caesar, pure business simulation games like Hollywood Mogul, and or true CMSs like Theme Park. Sometimes strategy video games such as Age of Empires combine aspects of CMSs with wargames.

CMSs are often called "simulation games" for short. Although games can simulate many activities from vehicles to sports, players usually deduce the kind of simulation from the title of the game.

Read more about Construction And Management Simulation:  History

Famous quotes containing the words construction, management and/or simulation:

    When the leaders choose to make themselves bidders at an auction of popularity, their talents, in the construction of the state, will be of no service. They will become flatterers instead of legislators; the instruments, not the guides, of the people.
    Edmund Burke (1729–1797)

    This we take it is the grand characteristic of our age. By our skill in Mechanism, it has come to pass, that in the management of external things we excel all other ages; while in whatever respects the pure moral nature, in true dignity of soul and character, we are perhaps inferior to most civilised ages.
    Thomas Carlyle (1795–1881)

    Life, as the most ancient of all metaphors insists, is a journey; and the travel book, in its deceptive simulation of the journey’s fits and starts, rehearses life’s own fragmentation. More even than the novel, it embraces the contingency of things.
    Jonathan Raban (b. 1942)