Computer Chess


Computer chess is computer architecture encompassing hardware and software capable of playing chess autonomously without human guidance. Computer chess acts as solo entertainment (allowing players to practice and to better themselves when no human opponents are available), as aids to chess analysis, for computer chess competitions, and as research to provide insights into human cognition.

Read more about Computer ChessAvailability, Computers Versus Humans, Implementation Issues, Other Chess Software, Notable Theorists, Solving Chess, Chronology

Other articles related to "chess, computer chess, computer":

Chess Engine - Comparisons - Ratings
... Chess engine rating lists aim to provide statistically significant measures of relative engine strength ... There are a number of factors that vary among the chess engine rating lists Time control ... have no direct relation to FIDE Elo ratings or to other chess federation ratings of human players ...
Larry Kaufman - Background
... A longtime researcher in computer chess, Kaufman has made several contributions to chess-related works ... adaptation, Kasparov's Gambit, edited the journal Computer Chess Reports, and worked on many other research and commercial chess engines ... He is also known for his work on computer chess engine Rybka 3, and several books and articles, including The Evaluation of Material Imbalances ...
Computer Chess - Chronology
... The idea of creating a chess-playing machine dates back to the eighteenth century ... Around 1769, the chess playing automaton called The Turk became famous before being exposed as a hoax ... as El Ajedrecista of 1912, were too complex and limited to be useful for playing full games of chess ...
Mikhail Donskoy
... (9 September 1948 – 13 January 2009) was a Soviet and Russian computer scientist ... Sciences of the USSR Academy of Sciences, where he became one of the lead developers of Kaissa, a computer chess program that won the first World Computer Chess Championship ... After the dissolution of the Soviet computer chess initiative in the beginning of 1980s he went into development of databases ...
Chess Software - Implementation Issues - Search Techniques
... paper on the subject was by Claude Shannon — published in 1950 before anyone had programmed a computer to play chess ... (six plies) would take about sixteen minutes, even in the "very optimistic" case that the chess computer evaluated a million positions every second ... this speed.) Adriaan de Groot interviewed a number of chess players of varying strengths, and concluded that both masters and beginners look at around forty to fifty ...

Famous quotes containing the words chess and/or computer:

    Remember...that each child is a separate person, yours forever, but never fully yours. She can never be all you wished or wanted, or all you know she could be. But she will be a better human being if you can let her be herself.
    —Stella Chess (20th century)

    Family life is not a computer program that runs on its own; it needs continual input from everyone.
    Neil Kurshan (20th century)